Easily and Intuitively Create
Natural Facial Expressions
Create vivid facial expressions with just a few drags.
Free for everyone.
Zero learning curve.

FeaturesMetahuman's face contains nearly 900 bones, making it impossible to create facial expressions using forward kinematics (FK). The Face Control Rig reduces the number of inputs to less than 200, but it is still FK, and therefore remains complex, time-consuming, and skill-intensive.Well, the FaceIK plugin is here to fix that!
Inverse Kinematics (IK)Simply drag the Face Handle to the desired position, and our innovative facial inverse kinematics algorithm will calculate the correct facial expression for you in real time!
Compatible with Face Control RigThe calculated expressions will automatically be reflected in the Face Control Rig, so you can use both tools at the same time—they are fully compatible.
Getting Started
IntroductionBelow are some selected tutorial videos; see the playlist below for the complete tutorial. All Metahumans used in the videos are free. You can download their DNA files from the Metahumans section.
Install in Unreal EngineThis video will show you how to install the FaceIK plugin in Unreal Engine and its basic usage.
Demonstration in Unreal EngineThis video demonstrates how to edit facial expressions using the FaceIK plugin in Unreal Engine.
Install in MayaThis video will show you how to install the FaceIK plugin in Maya and its basic usage.
Metahumans
IntroductionBelow are all the Metahumans we offer for free, and they are supported by the FaceIK plugin by default. Most of them are copyrighted, so please use them only for personal projects and non-profit purposes.You can download these Metahuman DNA files for free and use them to create your own Metahuman, simply keeping its name and DNA data unchanged. For example, if you use Eve's DNA file, its name must be Eve. Other aspects, such as texture, hairstyle, and clothing, can be freely customized.If you want to use the FaceIK plugin on your own Metahuman, simply provide us with its head DNA file, and we can add it to the Metahuman list so that it is supported by default in the FaceIK plugin.If you don't want to publicly share your Metahuman's DNA file, we can also provide a paid private Metahuman service. For more details, please visit the Services section.
EveA character named Eve from the game Stellar Blade.
Private Services
IntroductionIf you'd like to use the FaceIK plugin in your private Metahuman, please contact us via our Discord channel or by email:
You Have Questions?
How to install the FaceIK plugin?Download the FaceIK-#.#.7z file and extract it to your project's root directory. You will find a folder named Plugins/FaceIK/... in your project directory. That's it.
How to use the FaceIK plugin?After installing the FaceIK plugin, open the project in Unreal Editor and then follow these steps.1. Open Editor Preferences, locate TECA 3D > FaceIK in the left pane, and click to enter.2. In the Sequence option, set the name of the level sequence you are working on.3. Close the editor preferences and run the following command in the console: ShowFlag.SelectionOutline 04. In your level sequence, select the metahuman's Face component. The viewport will display handles, represented as red dots. Click any handle and drag to adjust facial expressions.
How to Contact Us?We have established an official Discord server for FaceIK. You can join by clicking the Discord icon in the top navigation bar of this page.We also operate a YouTube channel called TECA 3D, where all tutorial videos are published. You may leave questions in the comments section below any video, and we will respond as soon as possible.